The reward was confiscated by T'jer and sent to the characters families along with a note explaining that he was taking care of them and they were "learning a lesson".
The party seems to have an adventuring itch and the eagerness to expand their horizon outside of the Neverwinter region so T'jer has coordinated a provisions escort for Gundren Rockseeker where the party simply has to deliver the last wagon, with all of it's goods intact, to Gundren in Phandalin - shouldn't take more than a week.
Headed down the road, the party had to make basic decisions on who rode where and who looked for what, etc. It was good role playing time. Once they rounded to corner and saw the dead horses, they were all in.
DM advice - with a new group, be very descriptive in the surrounding using visual, auditory, sensory queues to really set the stage. The group will be overwhelmed with quick combat and stats thrown at them so take it easy even if the first few kills are easy. The people need time to adapt to the game style.
So, funny thing happened, once they skirmished with the arrow shooting goblins, the pit and rope trap, the team emerged from the forest so I had Breunor Jr make a perception roll to see if he could see the cave entrance and he rolled a "1". I said "you look up and point straight ahead and shout 'mountain'!". They just rolled!!
The party found the entrance, role played nicely for noobs, simultaneously attacking the goblins that were supposed to "ambush" them, dispatched them nicely and then stealthily entered the cave.
I created puzzle-like maps for this adventure segment (sorry it's upside down):
They stealthily entered the cave - Breunor, Brynwyyn, Fallon and Brocc, in that order. Breunor was agressive and attacked the wolves. He's beefy (AC 19) so the party hung back and let him do his thing. Once dispatched, they headed deeper into the cave and were spotted by the guard on the bridge. The goblins triggered the water trap washing the heroes back to the entrance except for the Brynwyyn who quickly plugged the goblin with some arrows.
They gathered themselves and continued into the cave, this time turning left and running into some goblins by surprise! This melee round resulted in Brocc being killed (unconscious) and heavy negotiating by the party. Some ad-hoc by the DM resulted in the second-in-command hobgoblin agreeing to let Sildar go with the party while he watched over Brocc - ensuring he would not let the halfling die.
The agreement - the party had to kill off the leader Klarg thus putting Yeemik in charge of the looting operation........what could go wrong?

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